I love fotolandia! sconti per prenotazioni via internet
 
[piko!] said: _questa è l'immagine che probabilmente non stai vedendo. l'accessibilità in questo caso raggiunge livelli stratosferici.
\\ _su questo spazio è vietato scrivere maiuscolo:.
questa è l'ennesima rumorosa pagina automaticamente generata da un calcolatore silente di nome [piko!], chiuso in un armadio e per questo poco incline alla sopportazione di utenti che puntualmente molesta con interventi poco educati. unico vezzo imposto è lo scriver tutto minuscolo.

screzii e scherzi provenienti dalle urticanti risorse del calcolatore dittatoriale [piko!], motore dell'intero sito.

 
di piko! (del 25/08/2008 @ 16:07:10, in _muy felìz :., linkato 3977 volte):.

Several games out there claim to be educational. Some are more or less so, depending on how one defines the term “educational”. The list of potential platforms for creating educational videogames is long. Many a fine game has been coded in a variant of BASIC or C, for instance. This list tends to focus on platforms for games created by university researchers and governmental organizations. In that regard, I make a value judgment by inferring that, in general, a game created by a governmental entity, a museum, or university personnel tends to be more “educational” than others.

Anyway, that’s my bias in creating this list. I’d love to hear additional ideas or justifications for inclusion regarding a platform I’ve left out.

1. Neverwinter Toolkit

Commentary: Many solid educational videogames have been developed to run on one of the iterations of Neverwinter Nights using the Aurora Neverwinter Toolkit. Many of these have been designed by teachers for their classrooms, and not released to the general public.
The game itself is completely modifiable, making it fairly easy to manipulate for desired educational outcomes.

Teachers can insert dialogue, send students on quests to hunt for artifacts or other virtual ephemera, and set up pedagogical situations within the game. Although it’s a full 3-D virtual interactive environment (VIE), complete with anthropomorphically correct avatars, its runtime requirements are relatively light.

Example: Revolution continues to be the defining mod for Neverwinter Nights, showing what’s possible on the platform.

Although it’s getting old (ca. 2004), Revolution continues to draw interest from academics and others.

Main Site: http://nwn.bioware.com/builders/


2. Civilization III

Commentary: Professors and teachers have long been enamored with the idea of using games in the Civilization series for teaching history and social studies. Even better is the idea of modifying the game so that students can garner specific objectives. Nebulous concepts such as characteristics leading a people group toward dominance over their neighbors, as well as more concrete concepts such as locating settlements near water to help ensure success, are transmitted to players in the game. Modifying Civilization III is encouraged by its parent, Firaxis Games, with players urged to upload their maps and mods to the main site.

Example: The History Canada Game from Canada’s National Historical Society and The Historica Foundation shows how a country’s history can be explored through gaming.

Main Site: http://www.civ3.com/mods.cfm


3. Flash

Commentary: When it comes to creating an educational game for a museum or government agency’s online site, Flash is the program of choice. As popular as it is, there are beaucoup sites with Flash games, some purporting to be educational. Unfortunately, many are very low on learning quotients, requiring little more than thoughtless arcade skills.

On the other hand, many museums and governmental agencies have added excellent educational games to their sites that teach kids something, and promote the organizations’ goals at the same time.

Example: America’s CryptoKids is a collection of Flash games and activities from the US National Security Agency.

The site shows how government and museum sites can create games in Flash to attract younger audiences online.

Main Site: http://www.adobe.com/


4. Java

Commentary: If you’re going to make a serious game for the Web or other applications, and you don’t want to use Flash, then Java, the cross-platform language from Sun, remains an excellent choice. A major plus is the language is ideal for mobile phones and other devices, as well as for many types of computing platforms.

Example: The National Library of Virtual Manipulatives from Utah State University offers a variety of online Java applets designed to convey mathematical concepts. Originally funded with an NSF grant, the site now offers a CD version by mail.

Main Site: http://java.sun.com/


5. XNA for the Xbox & Windows

Commentary: A relative newcomer to this group, Microsoft’s XNA is designed to create games for Windows and the Xbox. In a huge usage boost late last year, Microsoft released XNA free to universities and college students.

According to their promotional department, over 300 universities worldwide have adopted XNA as a platform for teaching programming skills. Although it has only been freely available for a few months, look for this platform to become heavily used by universities to create educational games in the future.

Example: The XNA Creators’ Club has a role playing starter kit, Role-Playing Game, that allows developers to easily drop in content.

Main Site: http://www.xna.com/



if this was an useful article, please help hirudo:holter getting out of trouble. [piko!] asks you only two or three more clicks: choose some of the ads in the right sidebar and visit them. [piko!] will be grateful.

se questo articolo ti è stato utile, sostieni hirudo:holter. [piko!] ti chiede solo due o tre click: visita un paio delle pubblicità che trovi nella barra laterale. [piko!] ringrazia.
 
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vi parla [piko!], gestore tronico. lei non può commentare, così ho deciso in maniera insindacabile.



[piko!] ti ringrazia per esser arrivato fin quaggiù, la strada era lunga.
se non sai cosa fare, puoi visitare l'archivio o la galleria fotografica relativa ad hirudo:holter.
oppure tornartene alla pagina iniziale del sito per vedere cosa bolle in pentola.

your attention makes [piko!] happy: there was a long way from the top of the page!
if you don't know what to do, try our archives or the photogallery from hirudo:holter.
or you can click back to the global home page to see what's going on now on amolenuvolette.it.



steal all of this, steal my code, steal my graphics. use it to feel better.
this is copyrighted so you can really steal it.

eventually you will find some crap-pieces of code like "don't right-click" in my escaped! maze.
this was only because if you read source code there's no play in gettin out of the maze, cheating about the right place to click.

so, uh: i'm a media pirate. i am a native in the media landscape.




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ti senti idiota?
[piko!] può cercare al
posto tuo un idioma

 



Titolo
_muy felìz :. (199)
ascolto :. (22)
io contro tutti (29)
kirlian aura (4)

gli interventi più cliccati



most useful thingies - cosine a cui dare un'occhiata nella rete
ciao!
marco infussi here, ready to serve you.

this is my personal notepad: i paste here all the stuff i am thinking about and working on, plus some weirdo and doodles.

if you are looking for serious work and official stuff, this is the wrong place.

amolenuvolette.it is such a disordered waste-bin, with something like 25+gbytes of stuff to browse.

here is a map to understand where you are...

trust me: it will be useful!



silly advertising - un pizzico di pubblicità per far campare questo sito
La pubblicità ha rotto le scatole, quindi non è più consentita.



an abused colophon - release notes - note di rilascio e sulla pubblicazione dei contenuti
hirudo:holter is technically based on some concepts:

a) a purposedly verbose interface

b) little isometric designs and typographical cameos

c) a fictitious character, website's engine [piko!], insulting the reader

but, what does hirudo mean? how about holter?! and what's the hidden message?

more about hirudo:holter...




InValid XHTML 1.0 / CSS
[piko!] scan rileva 357 utenti on line, tra i quali  818 + 1 cercano inutilmente di nascondersi nelle ultime file. forza, venite al primo banco per l'esame.
22/11/2024 @ 18:43:01
che velocità... [piko!] engine ha prontamente eseguito questo script in soli 3837 ms


Titolo

this section contains all the things that made my life what it is.

songs, books, films, artworks, fonts i love, written as lists.

read more...




my delicious inutilities - link log ovvero quel che sto leggendo attualmente

questa funzione è talmente obsoleta che non ho più voglia di aggiustarla.
questa versione di hirudo:holter è in effetti chiusa al 31 dicembre 2011.




last but not least - citazioni ed aforismi
la fame fa uscire il lupo dal bosco.

piko!



My Amazon.com Wish List





resume of best works and curriculum vitae - what an amazing life!
complete online reference - apparatus criticus und catalogue raissonè
image gallery of 17k's works - chaotic colourful and full of remembrences
mail me, but pay attention: i'm a dark mailer. no spam pleaze.
list of 17k's really simple syndacation feeds